Home News Need for Speed Payback progression changed after feedback

Need for Speed Payback progression changed after feedback

EA's at it again.

Need for Speed Payback progression has been altered after the controversy surrounding fellow EA title, Star Wars: Battlefront 2.

Taking to Reddit, Global Manager of Community Engagement for Payback, Ben ‘F8RGE’ Walke, confirmed the changes are already live, in-game.

Ghost Games and EA have increased the amount of REP and Bank earned from events, Bait crates, race placement and competition against Roaming Racers. Moreover, Air Suspension will also appear more often via Shipments.

Walke said these changes are only the first phase of planned changes. Subsequent alterations will impact tune-ups.

Walke said that the changes are a result of EA listening to community feedback, and that that players should “keep the feedback coming.”

What do you make of the changes?

Need for Speed: Payback is available now on Windows PC, Xbox One and PS4. We reviewed it here (and unlike Battlefront 2, we really liked it!).

 

Steve Wrighthttps://www.stevivor.com
Steve's the owner of this very site and an active games journalist for the past ten years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.