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Generation Zero September 2019 update available now

Generation Zero September 2019 update has been released by developer Avalanche Studios, bringing with it a host of bug fixes alongside a new Challenge mode.

“Challenges are a set of goals that reward you for activities carried out in the world of Generation Zero, as of now there are two ‘trees’ to choose from,” Avalanche said of the new mode.

“The Resistance path tasks you with various activities centered around your fight-back against the machines, for example you may be asked to destroy X amount of high-tier Hunters. The Truth path is centred on your progress through the story of Generation Zero and rewards you as you pass various milestones.”

Full patch notes can be found below.

Generation Zero September 2019 update patch notes

Audio

  • Corrected issue that would cause VO from mission “Enemy of My Enemy” to incorrectly play at game start.
  • Corrected issue that could prevent the “out of ammo” sound effect from playing as intended when reaching the end of a magazine.

Crashes

  • Multiple crash causes located and fixed.

Enemy Behavior

  • Corrected issue that would prevent the Harvester from entering its “Defensive Mode”.
  • Fixed Hunters going into incorrect ready pose when using shoulder-mounted weapon.
  • Sniper-rifle equipped Hunters now correctly align their laser targeting to players before firing.
  • Explosive Ticks now correctly use their explode attack when attacking sticky-flared enemies.

Environment

  • Corrected lighting issue at Ibolholmen Church Tower.
  • Corrected “invisible doors” at Fårudden Radar Mast.
  • Fixed terrain issue at Muskudden Bunker Complex that could prevent players from walking over it.
  • We had two safehouses with the same name. Fixed!

Graphics

  • Corrected blurry character hair and front wheel that could occur when riding bikes.
  • Corrected issue that could cause stuttering when cancelling ADS whilst standing still.

Localization

  • Added extra localization for skills menu.
  • Special character should now correctly display in the UI.
  • Corrected some inconsistencies with ammo name localization.
  • Resolved issue that would cause English to revert to swedish audio settings after restart.

Missions

  • Corrected so that the icon for the key now shows as intended on “Loud and Clear”
  • Clarified mission objective text for “Out Hiking”.
  • Added extra Place of Interest (PoI) location for “A Wrench in the Works”.
  • Added PoI for “Behind the Curtain”.
  • For the Intro Mission corrected issue that could cause Bengt’s Handwritten Note to be invisible.
  • Clarified naming of related safehouse for “On the Road”.
  • For “Over and Out” the radio mission object now correctly appears in the log.
  • The starting mission item now correctly shows in the log for “The Enemy of My Enemy”.
  • Corrected placeholder text on “To the Lighthouse” mission item.
  • Mission items for “Unbearable Lightness” now correctly have 3D models.
  • Fixed an issue that could make the mission “Woodcutter” uncompletable.

UI

  • Some ammo types had no 3D model when viewed in loot containers/inventory. Fixed.
  • Corrected issue that would prevent switching between Main/Side mission tabs if the slider was not at the top position.

Items

  • Corrected disorientating “zoom” effect that could occur when changing stance whilst ADSing with a weapon scope.

Safehouses

  • Some safehouses previously did not have stash/bike stations. Now all safehouses should be equipped with both.

Generation Zero is available now on Windows PC, Xbox One and PS4.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.