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Final Fantasy 7 Remake Classic Mode goes turn-based

Final Fantasy 7 Remake Classic Mode will give players the chance to play in a turn-based affair, just like the original game.

The Classic Mode was confirmed at Tokyo Game Show over the weekend, with Producer, Yoshinori Kitase, saying that the optional mode will offer a turn-based battle mode with attacks and other strategies accessible from a menu system.

In the original [Final Fantasy 7], you would wait around until the ATB Gauge fills up, and then select a move to initiate your attack. With Classic Mode in [Final Fantasy 7 Remake] the team have re-created the same style of play,” the game’s official Twitter account detailed.

“In standard modes, the ATB Gauge fills up by repeatedly attacking your enemy, but in Classic Mode this aspect of gameplay is handled automatically. The player does not need to do anything and the character fights automatically, charging up their ATB Gauge.

So anyone playing [Final Fantasy 7 Remake] in Classic Mode does not have to worry about the action side of the combat system, and can instead focus on selecting commands, making it possible to play [Final Fantasy 7 Remake] as if it were a classic menu-based RPG!”

It’s a nice little tip of the hat to the original, eh?

Final Fantasy 7 Remake will come out in installments; the first is due on PS4 on 3 March 2020.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.