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The Diversion

Destiny 2 players have spent 25 years deleting 800 million shaders

Destiny 2 players have spent 25 years deleting unwanted shaders, it was recently calculated.

The rather sad milestone comes from Redditor SlickeryV, who calculated the figure at a rate of one shader deleted in one second. SlickeryV used a (now-deleted) post by Bungie that stated users have deleted 807,635,124 shaders to date. The precise figure? 25.6 years wasted.

Shaders were fundamentally changed between Destiny and Destiny 2 — rather than a universal unlock, shaders became finite commodities, with one shader unlocking a change in colour on one piece of Guardian armour, weaponry, Ghost, Sparrow or ship.

While it’s a royal pain to have to delete unwanted shaders one-by-one — especially to relieve an already crowded, exceptionally small personal inventory — Destiny 2 players will soon leave this problem behind. Bungie has promised a mass deletion tool and a Vault expansion as part of a pre-Forsaken update. Expect that update later this month.

Destiny 2 is currently available on Windows PC, Xbox One and PS4. Destiny 2 Forsaken heads to those same platforms in early September. Right now, players can grind the Solstice of Heroes event for a shot at 400 Power armour.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.