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Aussie Classification Board reviewing decision on We Happy Few

The Australian Classification Board is reviewing its decision on We Happy Few, the organisation has recently confirmed.

“The Classification Review Board has received an application to review the classification of the computer game We Happy Few,” it advised in a press release (via Kotaku Australia). “We Happy Few was refused classification by the Classification Board on 21 May 2018. The Classification Review Board will meet on 3 July 2018 to consider the application. The decision and reasons will later be published on www.classification.gov.au.”

Those who wish “to apply for standing as an interested party to this review” are advised to “write to the Convenor of the Review Board.” Those who choose to do so will be disclosed in the Board’s final decision report unless requested otherwise.

You can send your written applications to the following address.

The Convenor
Classification Review Board
Locked Bag 3
HAYMARKET, NSW 1240

The due date for submissions is 29 June 2018.

We Happy Few was refused classification back in May due to in-game use of a drug called Joy.

“A player that takes Joy can reduce gameplay difficulty, therefore receiving an incentive by progressing though the game quickly,” the Board’s initial report said.

We Happy Few is planned for release on Windows PC, Xbox One and PS4. It’s by Compulsion Games, a studio recently acquired by Microsoft Game Studios.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.