Fall damage is for suckers!
Fallout 76‘s Fallout Worlds are now available to all, and Bethesda ANZ Community Manager Jonny ‘LoneVaultWanderer’ Roses is back with another handy video that details what you can expect.
As always, LoneVaultWanderer does a spectacular job on his own… but we’re nonetheless helping Bethesda ANZ to break down the new content for you, below.
Custom Worlds for Fallout 1st subscribers
Fallout Worlds are broken up into two parts: Public Worlds and Custom Worlds. The latter are accessible only to those with a Fallout 1st subscription.
Think of Custom Worlds as a way to completely customise your own Fallout 76 private server. You want infinite ammo? You’ve got it. You want to play with physics and jump ridiculously high? Sure… but make sure you toggle fall damage off too. You want access to free and unhindered C.A.M.P. building? Well you can absolutely have that too. Custom Worlds can be your own little Appalachian playground with whatever rules you’d like to set.
If you’re the sharing type, you can invite friends and teammates into the world you’ve created; a Fallout 1st membership isn’t required to join in on someone else’s fun.
Public Worlds for everyone
Don’t have a Fallout 1st sub (or even a friend with one?)? That’s no problem — Fallout 76 Public Worlds are accessible by every single player within the game and offer up a rotation of The former are accessible by every single Fallout 76 player.
Related: Get Fallout 76 beginner’s tips here
Public Worlds are hand-crafted by the Bethesda Game Studios team, offering up weird and interesting combinations of the same customisable options available within Custom Worlds. Not keen on the current Public World on offer? Not to worry — they’ll continually be changed up, so you’re bound to find one you love.
Bethesda has detailed the first five Public Worlds that will be on offer, as follows:
- Happy Builder: C.A.M.P. fans, rejoice! This World features reduced C.A.M.P. placement restrictions, relaxed building restrictions, sets all map locations as Discovered and disables PvP. Build away!
- High Risk: Fast Travel is disabled, PvP is set to Always On, players drop additional loot on death, workbench crafting is free and legendary item attributes are disabled in this Public World. Nothing ventured, nothing gained…right?
- Dweller Must Die: Sometimes, Appalachia is not for the faint of heart. This World features greatly increased enemy difficulty, increased damage, increased weapon durability and applies the “Dark Bog” weather effect.
- Quantum World: Up, up and Rad-away! This World lets you jump at maximum height with no fall damage and features nuked creatures and flora with the “Quantum Storm” weather activated.
- Butcher’s Delight: Things just end up a Bloody Mess in this Public World. It’s probably due to the infinite ammo, no AP costs on VATS or melee attacks, and enhanced dismemberment.
Character progression in both Custom and Public Worlds remains separate from Adventure mode, though a player’s Adventure mode character will be imported into these two new areas. Bethesda also confirmed that it will actively monitor feedback in regards to the Public Worlds and could alter settings correspondingly.
All this is happening at the same time a new in-game season, “The Unstoppables! vs The Diabolicals”, becomes available. It offers up a new seasonal progression board with new rewards to be earned.
This post was sponsored by Bethesda.
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