...this week. DICE, the developers behind the Battlefield franchise, recently mentioned that they were considering the possibility of implementing an...
Search Results For - The Dark Pictures Anthology
...they went about it, and what they said to gamers. In their blog post they took no ownership over the cave, or the reason why players felt they needed to...
...during the Dark Hour, he’s recruited by a “school club” called the Specialised Extracurricular Execution Squad, aka SEES. These Dark Hour...
...the anti-establishment fare of the time. Anyways, I’ll stop showing my age. The long and short of it is this: The Darkness was ripped from the comics...
...thwart the progression long before it comes to the last stand. They need to repel the attackers for a certain number of kills, dependent on the state of the...
...to play, I then don’t pick them up because there is only one way to play, I am underpowered and the lack of understanding the nuances of the game...
...with mods, they are what they are. If they have the potential to completely break the game or crash the computer there needs to be some level of support...
...to finally making the jump to the Xbox One with the caveat that all the tables purchased on the 360 version didn’t carry over at all. As expected...
...and the core gameplay. Then we have a code development studio partner in the UK, in Newcastle or in Middlesbrough. They’re called Double Eleven and...
...entice them with the latest/greatest console versions; or they can price cut the existing consoles enough to get them to make the jump. Either of those...
...Unity. There’s one example where there’s only story missions and no side-quests or online components. Then there’s another with the lot in...
...higher standard. They can’t have the best of both worlds. If they want to tout all the advances, the new engines, the new tech and what goes with that...
...but the message I think is universal. There are times in the gaming industry where developers try to really push the envelope and get people out of their...
...The three main patrol zones feel uninspired and are reminiscent of the Moon or even the Dreaming City, design wise. Europa also suffers from the same issue...
...the end of a game and it being the actual end of the game. Now the end of a game means we just wait for the next DLC to release....
...elements from the most recent iterations (yes, I like the bridge window over the viewscreen – remember, the Enterprise-D has a skylight, and so does...
...or at least stem the tide of the threats. First, the sites that host these articles/videos need to do more to police the people that use them. I’ve...
...well, because its funny? Maybe the first time, but not 30 hours in. The environments in Borderlands: The Pre-Sequel are a little disappointing. They suffer...
...the internet, the most vocal people receive the most attention, and while they might represent the absolute minority of the internet’s millions of...
...Souls III was easy. Dark Souls III will have you journey through the Kingdom of Lothric in order to find the Lords of Cinder and return them to their...