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Xbox Series S & X FPS Boost won’t work with every game

Not every backwards compatible title was created in the same way.

The recently detailed Xbox Series S & X FPS Boost feature will not work with every backwards compatible title, Microsoft has confirmed.

Microsoft’s Jason Ronald, Xbox Director of Program Management, made the confirmation on the latest Xbox Podcast.

“Unfortunately, this technique does not work on all titles,” Ronald told Larry ‘Major Nelson’ Hryb. “In some cases, the way in which the game was originally written… as we’ve done some testing of some of these titles we’ve seen animations run twice as fast, or physics running twice as fast.

“What’s critically important to us is we always respect the original intent of the creator, so that’s why we’re able to do that at the platform level and then we work with the developer and the publisher and make sure that they still believe that this really aligns with what they originally intended.”

FPS Boost was detailed last week, currently boosting frames per second on backwards compatible titles including Far Cry 4New Super Lucky’s TaleSniper Elite 4UFC 4 and Watch Dogs 2.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.