Home » News » Ubisoft says hating players “don’t get” NFTs
UbisoftQuartz Reveal 1920x1080
News

Ubisoft says hating players “don’t get” NFTs

Ask not what you can do for an NFT, but what an NFT can do for you...

Ubisoft’s Nicolas Pouard has addressed the hate thrown at the publisher because of its recently announced Ubisoft Quartz platform, one meant to tie non-fungible tokens (NFTs) into its games.

Quartz launched last month and currently offers NFTs to those who’ve played Ghost Recon Breakpoint for at least two hours. Fan feedback on the platform has largely been negative, with players questioning the amount of power required for the blockchain that sits behind transactions or even the need for such items in the first place.

Speaking with the locals over at Finder, Pouard said that those criticial of Quartz “don’t get what a digital secondary market can bring to them.”

“For now, because of the current situation and context of NFTs, gamers really believe it’s first destroying the planet, and second just a tool for speculation. But what we [at Ubisoft] are seeing first is the end game. The end game is about giving players the opportunity to resell their items once they’re finished with them or they’re finished playing the game itself,” he said. “So, it’s really, for them. It’s really beneficial. But they don’t get it for now.”

Pouard also stressed that Ubisoft “at no point” will force players to interact with Quartz or NFTs, which Ubisoft refers to in-system as Digits.

You can read Finder’s full interview here.


This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.