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Sony, LEGO Group invest $2 billion USD in Epic Games’ metaverse

Epic remains controlled by Tim Sweeney, it maintains.

Sony and The LEGO Group’s KIRKBI have invested $2 billion USD in Epic Games’ version of the metaverse, Epic has today announced.

“All three companies highly value both creators and players, and aim to create new social entertainment exploring the connection between digital and physical worlds. Epic continues to have only a single class of common stock outstanding and remains controlled by its CEO and founder, Tim Sweeney,” reads a press release from the gaming giant.

“Epic Games is known for building playful and creative experiences and empowering creators large and small,” said Søren Thorup Sørensen of KIRKBI. “A proportion of our investments is focused on trends we believe will impact the future world that we and our children will live in. This investment will accelerate our engagement in the world of digital play, and we are pleased to be investing in Epic Games to support their continued growth journey, with a long-term focus toward the future metaverse.”

A week prior, LEGO Group announced a partnership with Epic to created a child-friendly version of the metaverse.

“As a creative entertainment company, we are thrilled to invest in Epic to deepen our relationship in the metaverse field, a space where creators and users share their time.” added Kenichiro Yoshida of the Sony Group Corporation. “We are also confident that Epic’s expertise, including their powerful game engine, combined with Sony’s technologies, will accelerate our various efforts such as the development of new digital fan experiences in sports and our virtual production initiatives.”

This new investment by Sony and KIRKBI brings Epic Games’ estimated valuation up to $31.5 billion USD.

Epic Games has recently launched Unreal Engine 5, with a new Tomb Raider title confirmed as being built inside the new engine.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.