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Sea of Thieves closed beta extended after networking issues

The Sea of Thieves closed beta has been extended by two days after networking issues hampered players over this past weekend.

The news was announced over Twitter and detailed in a new blog post.

“We know that a number of you are still unable to get into the game to play. Our Community and Customer Support teams are working hard to keep you all updated with information as we get it, but we’re also taking what you’re telling us back to the other teams here at Rare,” the post began.

“We know your gaming hours are precious and our number one goal is to get everyone with Closed Beta access into the game as soon as possible. Whilst we work on making this happen, we’d like to announce that we’re extending the Sea of Thieves Closed Beta by two days,” the post continued. “This means the Closed Beta will now end on Wednesday, January 31st at 8am GMT. We want to ensure that anyone who has missed out on any time sailing the seas still gets to enjoy the Closed Beta to its fullest.”

The end time corresponds to 7.00 pm AEDT on Wednesday, 31 January for us Aussies.

Though connectivity issues plagued the title over the weekend, players were initially receiving error messages saying they were trying to access the beta too early.

Have you given the Sea of Thieves closed beta a go? The title heads to Windows PC and Xbox One on 20 March — it will also be added to the Xbox Game Pass program on the same date.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.