The originals were developed between the pairing, with Rockstar parent company Take-Two the owner of the IP itself.
The remakes are being developed in Remedy’s Northlight engine with a development budget from Rockstar Games.
“Max Payne has always held a special place in the hearts of everyone at Remedy, and we know the millions of fans worldwide feel the same,” said Remedy CEO Tero Virtala. “We’re hugely excited to be working with our partners at Rockstar Games once again for the chance to bring the story, action and atmosphere of the original Max Payne games back to players in new ways.”
“We were thrilled when our long-time friends at Remedy approached us about remaking the original Max Payne games,” added Sam Houser, founder of Rockstar Games. “We are massive fans of the work the Remedy team has created over the years, and we can’t wait to play these new versions.”
The titles are in the “concept development stage,” meaning we won’t see them for a bit, unfortunately.
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