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OpenCritic labels games with loot box mechanics

Review aggregator OpenCritic will now label games with loot box mechanics, it today confirmed.

After a pledge to do back in October 2017, the site is now ready to roll out said labels.

“While it’s taken us a little while to actually implement these changes,” the site admitted, “we’re proud to announce that we’ve finally introduced this new label.

“Games that use “loot box” mechanics now have a prominent notification.”

The site’s statement continues to say that the “OpenCritic team believes that loot boxes are a net-negative for the video game industry. Loot boxes prey on human’s generally poor ability to accurately understand and internalize probabilities, especially at the extremes. Rather than offer in-game items directly, loot boxes are used to mask the underlying cost of extremely attractive items.”

You can read OpenCritic’s full statement here. Already, games like Call of Duty: Black Ops 4, FIFA 19, NBA 2K19, Injustice 2 and Overwatch have been flagged as possessing loot boxes.

Stevivor is an outlet featured on OpenCritic’s site. You can find our reviews here.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.