No end planned for Dragon Age; potential for Frosbite mods being ‘explored’

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During a developer Q&A held by Kotaku, BioWare studio GM Aaryn Flynn, Dragon Age creative director Mike Laidlaw, and Dragon Age executive producer Mark Darrah took some time to answer fan questions about BioWare titles.

While many of the answers are guarded and don’t reveal anything beyond what is already known — or at least assumed — a couple of responses stood out. When asked about whether BioWare had plans to end the Dragon Age or Mass Effect games Darrah said that there’s no “sunset planned for the Dragon Age franchise at this time.”

Flynn added, “EVENTUALLY these things just get fatigued and need to rest until people are prepared to carry that torch again. By the same token, there’s a cycle to entertainment – if you’d told me 10 years ago that there would be a healthy resurgence of isometric RPGs (Pillars of Eternity, more Baludur’s Gate, and more), I’d have said you were crazy! But here we are, and I’m glad I was wrong.”

Later, the devs were asked about the modding community and why BioWare used Frostbite which seemingly prohibits mods. Laidlaw said that mods were not entirely out of the question and that he’d like to ‘ explore mod-capability in the future, but given the number of games that use this engine, it is a very long and involved discussion.”