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Halo Infinite multiplayer placing priority on low ping matches

After three months of silence...

Close to three months after the launch of Halo Infinite multiplayer, developer 343 Industries has finally addressed the issue of high ping within matches, today declaring it will place a priority on low ping matchmaking.

A lengthy blog post details common problems found within Halo Infinite multiplayer, with ping part of a section focused on players who feel they’ve been shot behind a wall or similar structure.

As Australians are well aware, high ping means a bad game.

“As of today, we’ve increased the priority of low pings to our servers in the matchmaking process,” 343 said in the post. “This step should help you match with local players, and therefore have a better connection, more often. As you get more of these local matches, instances of playing on further data centers will also decline.”

As we surmised, this means those of us here in Australia should find we’re playing with others from the country (and surrounding countries) more often.

“Our Services team has taken additional steps to help ensure you can have quality matches with players from your respective regions, more often,” 343 added. “We expect this to have a noticeable impact when making matches for players in less populated regions around the world including – but not limited to – Australia and Asia. This update, which went live yesterday, has already shown promising results and should take further advantage of this morning’s changes.”

The changes above could mean a longer period of time between matches, but we’d wager it’ll be worth it.

Stevivor asked for comment on the matter back in November; the blog post specified above was forwarded to us today as 343’s response.

Halo Infinite

16 November & 9 December 2021
PC Xbox One Xbox Series S & X
 

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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.