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Digital Foundry slams the PlayStation Classic’s PAL games

Digital Foundry has slammed the PlayStation Classic’s PAL games selection as part of a review in progress that’s currently underway.

As we recently reported, the 20-game library bundled with the PlayStation Classic is a mixture of PAL and NTSC titles. Australia used the PAL back in the day, which provided higher video resolution but in 50Hz as opposed to 60Hz offered by the NTSC format.

In an analysis, Digital Foundry says the PlayStation Classic’s NTSC, 30FPS offerings tend to have “uneven frame-pacing,” but that PAL titles are much worse.

Tekken 3 does indeed run at 83.3 per cent of its intended speed, but more than that is the fact that a 50Hz gameplay is dropped into the Classic’s 60Hz output, giving obvious judder,” Digital Foundry writes. “Looking at raw video captures, every sixth frame is a duplicate – there isn’t even the rudimentary frame-blending used in PAL PS2 Classics running on PlayStation 4.”

Similar issues occur in Battle Arena Toshinden.

You can read Digital Foundry’s full review in progress here.

We’ve yet to get our hands on a PlayStation Classic as yet, but rest assured we’ll deliver impressions when (or if?) we do.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.