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Assassin’s Creed Odyssey leans on First Civilization, modern-day storylines

Assassin’s Creed Odyssey makes good use of the franchise’s lore, including a fusion of First Civilization and in-Animus storylines.

“The vision for Assassin’s Creed: Odyssey was that we definitely wanted it to be set in Ancient Greece. Two, we wanted it to be the full transformation into an RPG. The third was we wanted to definitely focus on the First Civilization,” Script Writer, Scott Bingham, told Stevivor. “How it connects to the conflict that would erupt between order and free will — that would eventually lead to the creation of the Assassins and the Templars.”

To do so, Bingham said it was important to stop telling the story of the First Civilization as a separate storyline.

“From day one, in previous Assassin’s Creed titles, that story would kind of run parallel to the main one. We wanted to merge it and make it part of the story,” he said.

The fusion is apparent very early on in the game – the mystical spear that give Alexios or Kassandra special powers is a First Civilization artefact passed from generation to generation of Spartan.

Moreover, Bingham asserted that the new fusion of Animus and First Civilization storylines further compliments the modern-day portion of Odyssey, which follows Assassin’s Creed: Origins’ newest Assassin, Layla Hassan.

“It definitely makes [the modern-day storyline] important,” he said. “Because Layla’s search is for First Civilization knowledge. It definitely links her to the world in a very powerful way.”

Assassin’s Creed: Odyssey heads to Windows PC, Xbox One and PS4 on 5 October.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.