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Ready at Dawn on The Order: 1886’s replayability: the game encourages you to go back and try new things

As NeoGAF users lash out over allegations that The Order: 1886‘s playtime is a mere five hours, we sat down with Ready at Dawn’s Dana Jan to talk about the game’s replayability.

“Some of the things we’ve done, in terms of creating interesting weaponry, different enemy classes and encounters throughout the game – things that leverage it all – encourage people to play in different ways,” Jan, Game Director, said. “To go to encounters and grab a different weapon from thirty minutes ago, just to play and see how it goes – well, we want to encourage that.”

“We have a variety of mechanics,” Jan continued. “What we are giving players in terms of experience is varied. I think a lot of games tend to have a core – much like we do, and we developed it to be strong – but at the same time, we want the player to feel that sense of variety so we’re not having you have to do the same thing over and over again. We don’t want a feeling of repetition sink in. We very carefully plotted where and when you’re doing specific things.

“We also wanted to make a game that pulls you in, and feels cohesive and believeable. A world that’s familiar, but one that you don’t know, with twists and turns and story elements that you haven’t encountered in the past.”

Jan says the varied combination of mechanics also will encourage replays in order to show off honed skills or simply best past performances.

“In terms of mechanics, you should understand how to play strategically as the game goes on,” Jan said. “By replaying earlier sections, you’ll really see those changes thanks to your experience.

“Chapter select will let you hop around and play at different difficulties too. You can hop around checkpoints all over the game that you can replay.”

After yesterday’s allegations that The Order: 1886 would only take five hours to complete, other players have taken to NeoGAF’s forums to post their completion times. Of the four players illustrated in the tweet below, average completion time is over eleven hours.

How important is a game’s length to you, and why?


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.