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Review: Beyblade Evolution

Beyblade Evolution is based upon the anime of the same name where Bladers fight each other with customised spinning tops in a battle arena trying to become the ultimate champion.

It’s a disappointing game in almost every aspect, with absolutely nothing in the way of a story. To make matters worse, in trying to lead you down a path of gameplay, Beyblade Evolution tells you from its very start that you have to be the best Blader by turn 50.

That’s nigh impossible.

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As you move from turn to turn, travelling around the town map, you’ll run into a fellow Blader and get challenged to a battle. With the battles themselves, a little ingenuity has been used. To start a battle, you hold your 3DS out in front of you and tilt it to the left or right to aim. Then, after a three-count, you rip your 3DS towards you as if you are pulling the rip cord of an actual blade.

Then, the battle is pretty much out of your hands. Your blade spins and hits your opponents, and they bounce around hitting each other until they’re out of steam. As they spin, a spirit meter fills, and you can cash it in to boost your blade and its stats.

The stats of your blade really depend on the 5 pieces that make it up. You can buy pieces with Blade Points (BP) you earn from in-game tournaments and mini games. From what I can tell there are hundreds of pieces, resulting in god knows how many combinations. The game doesn’t really help you or explain how to use those pieces, so as soon as I acquired some parts and started fiddling with my blades, I began to lose every game.

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Needless to say, it became very frustrating.

Outside of the story mode is a battle mode where you just… well, battle. Here lies the multiplayer element of Beyblade Evolution which, low and behold, is exactly the same as the story mode without the pointless story and annoying mini-games. The parts you can use here are the same parts you have unlocked in story mode, so be prepared for more frustration.

All in all, I’m not sure what you can expect to get out of a game involving customisable spinning tops. What I do know is that the Beyblade cartoon did it so much better.

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About the author

Andrew Harrison

EspionageMonkey, aka Harry, is a father of 3 and husband of 1. It's all about the family who all game with him, making the whole hobby better. He plays everything and enjoys almost everything. He's a massive fan of sci-fi and fantasy, and he'll read and play stuff before watching it if he has the choice. Couch co-op is the bomb!