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Official mod tools now available for Total War: Attila

Sega and The Creative Assembly today released official mod tools for Total War: Attila.

The new Assembly Kit can be downloaded as a beta via the ‘Tools’ menu in Attila owners’ Steam Library.

The kit includes the following tools:

  • DaVE: enables editing of the game’s database entries.
  • BOB: enables processing of raw data such as textures, models and animations.
  • TeD: enables the creation of individual battlefields for land, sea and sieges.
  • Terry: enables the editing of campaign map aesthetics such as the height-map, lighting and props. Unlike previous Assembly Kits, Terry now grants access to Terrain Raw Data, which means modders can determine which battle maps load in for specific campaign map locations. Go mod those cities!

A trailer for the kit can be watched below:

https://youtu.be/JMqKmTYlpv8

Moreover, Attila‘s Wiki has a resource on scripting and the new tools which can be accessed here.

Have at it!


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.