Destiny’s newest patch improves melee, more
5 May 2016   Home » News » Destiny’s newest pa... Share

Destiny’s newest patch improves melee, more


Punchy punchy!

Destiny received a new patch last night, and it fixes a bunch of small issues.

Here’s what’s been amended:

Character

The following changes to the melee ability will be manually toggled on Tuesday, May 10th at 1 PM Eastern.

  • Fixed a bug that would start a melee target search from an incorrect position, frequently coming up short and causing the melee attack to whiff
  • Adjust melee strike validation logic and player position networking during melee attacks to improve reliability across the network

Activities

  • Fixed an issue in which chests in the original Prison of Elders challenge modes (Level 32, 34, 35) did not properly give loot
  • Fixed an issue in which the Weekly Nightfall did not drop Ghosts above the player’s Light correctly

Quests

  • Fixed an issue that prevented completion of the quest “With Finesse and Speed”
  • Fixed an issue that allowed purchase of Dreadfang before the player had completed the quest to obtain it

Items

  • Fixed an issue in which some of the Faction Class items did not properly allow quest progression for Factions
  • Fixed an issue where the Hunter “Spektar Grasps” item did not properly display all geometry on PlayStation 3 & Xbox 360
  • Fixed an issue in which Cryptarch Rank Up packages were incorrectly giving Year 1 Engrams
  • Fixed an issue that would allow Universal Remote to decrypt from Special Weapon engrams when it is a primary weapon

Enjoy!

Steve Wright

Steve Wright

Steve Wright, aka Stevivor: A Canadian-Australian gay gaming geek, freelance journalist, owner of this very site, ice hockey player and fan. Husband to Matt and cat dad to Wally.