Star Wars: Battlefront 2: DICE, Criterion and Motive are listening to fans
16 Apr 2017   Home » Features » Interviews » Star Wars: Battlefront 2:... Share

Star Wars: Battlefront 2: DICE, Criterion and Motive are listening to fans


Mistakes of Battlefront won't be made again.

Star Wars: Battlefront 2 will continue to improve upon itself as the original Battlefront did after release, Criterion’s Matt Webster told Stevivor.

“That journey has defined features for Battlefront,” Webster, Executive Producer at Criterion, said of the game’s evolution.

Battlefront was criticised for a lack of content at release, something DICE has corrected through a series of robust DLC releases.

“That’s what happens when you make games and you commit to an extent, and over a period of time, you connect with an audience and you listen to them and you let that influence and inspire you to make and create different things. It’s formed the foundation of what we’re trying to achieve with the new game.”

It was today revealed that Star Wars: Battlefront 2 will contain an ambitious single-player campaign, revolving around Commander Iden Versio, an Imperial special forces soldier and leader of Inferno Squad. Author Christie Golden has also penned Star Wars: Battlefront 2: Inferno Squad, a tie-in novel that details Versio’s backstory ahead of the game itself.

Star Wars: Battlefront 2 heads to Windows PC, Xbox One and PS4 on 17 November 2017.

Steve Wright

Steve Wright

Steve Wright, aka Stevivor: A Canadian-Australian gay gaming geek, freelance journalist, owner of this very site, ice hockey player and fan. Husband to Matt and cat dad to Wally.