2K confirms DLC for The Bureau: XCOM Declassified

2K confirms DLC for The Bureau: XCOM Declassified

21 June 2013

[one_half last=”no”][gameinfo title=”Game Info” game_name=”The Bureau: XCOM Declassified” developers=”2K Marin” publishers=”2K” platforms=”PS3, PC, Xbox 360″ genres=”Third-person shooter” release_date=”23 August 2013″][/one_half]

2K and 2K Marin today announced post-launch DLC plans for The Bureau: XCOM Declassified.

“The narrative-driven add-on content will expand the declassified origin story of the clandestine XCOM organization, 2K confirmed. It will be available first on Xbox 360, followed by releases on PS3 and PC.

“The alternate 1962 universe that we’ve created for The Bureau is vast and there are many more stories to tell about the early days of XCOM,” said Morgan Gray, development director at 2K Marin. “We’re excited that our stories will provide a new perspective on the war effort, much like how our critically acclaimed Minvera’s Den DLC for BioShock 2 allowed us to present a unique perspective of Rapture.”

Additionally, players who pre-order The Bureau will receive a bonus campaign side-mission called “Codebreakers,” plus the Light Plasma Pistol in-game weapon.

In “Codebreakers,” “a top secret government communications facility responsible for intercepting and decoding the enemy’s transmissions has gone radio-silent. In a desperate attempt to turn the tides of the secret war, Special Agent Carter and his squad must make contact with personnel in order to bring the facility back online, eliminate any threats, and decrypt the mysterious code,” 2K confirmed.

The Bureau: XCOM Declassified will be available from 23 August on the Xbox 360 console, PlayStation 3 and PC.