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Preview: Splinter Cell: Blacklist

I had the opportunity to head to Ubisoft’s preview area and experience a hands-off extended demo of Splinter Cell: Blacklist, based on the one viewed at the Xbox Media Briefing.

Sitting with developers, they primarily wanted to stress that we’re being delivered another Splinter Cell game that you can play however you’d like — there are opportunities to go stealth through the entire experience, or, if you’re more of a shooter, run around guns blazing.

An emphasis has been put on fluid motion, with Sam marking and executing without a washed out, black and white screen. He flies over the bonnets of cars, performing headshots and generally looking like a badass. Just when you think it can’t get any more brutal, Sam begins an interrogation sequence on a man, exercising his fifth amendment freedoms (with so much at stake this time around, Sam has carte blanche to do whatever his mission requires). I honestly squirmed when I saw Sam twisting a knife in someone’s torso in an attempt to get information.

Sam’s been equipped with a new curved blade, which can be used much like the hookblade in the Assassin’s Creed series. He’s also got a nifty tactical crossbow (by the way, doesn’t everyone in this new batch of games? I mean, Tomb Raider, Crysis 3…but I digress…) that has a variety of different bolts; I watched as Sam equipped an electric one and fired it into a pool of water that also happened to have three enemies standing within it. They didn’t last long after that.

In addition to the standard Splinter Cell quality we’re used to, we’re also receiving the “Spy versus Merc” mode plus a full economy system that works in single- or multiplayer modes. You can spend the credits you earn on your character in whichever way you’d like, either boosting your single-player experience, or gaining the edge in the versus mode. In addition to upgrading your own character’s suit and weapons, you’ll be able to boost the Third Echelon plane-base itself, gaining a tactical edge.

Look for Splinter Cell: Blacklist on Xbox 360, PS3 and PC in Q2 2013.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.