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Yooka-Laylee on Switch is plagued by engine problems, developer says

Yooka-Laylee has yet to receive a launch date on Nintendo Switch because of engine issues on the platform, developer Playtonic Games today advised.

“We’ve encountered some final technical hurdles and had been waiting for the arrival of Unity 5.6 in order to fix them,” Playtonic said in an update to backers.

“Although this has now been released, it has unfortunately introduced other issues which we are working with Unity to resolve before we can submit to Nintendo and lock in our release timeline.”

Yooka-Laylee is already available on Windows PC, Xbox One and PS4. The title was originally planned for a Wii U release before that was scrapped for Nintendo’s newest console.

“We understand the frustration that it’s taken so long to get the game in your hands, but we hope that you understand that we’re working as fast as we can and want the game to perform as well as it possibly can on Switch,” Playtonic continued. “Once these remaining issues are resolved we hope to finally be able to commit to and share a launch date.”

We’ll keep you informed as we learn more. In the meantime, read our Yooka-Laylee review here.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.