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Xbox Series X adds HDR to backwards compatible games

Xbox Series X will add HDR to backwards compatible games with no additional work from a game’s developer.

Showing off the feature to Digital Foundry, Microsoft confirmed it will use machine learning and algorithms based on Gears 5‘s HDR technology to map original SDR images to HDR. The technology was used to put HDR graphics on Xbox One’s Halo 5: Guardians alongside the original Xbox’s Fusion Frenzy.

“It can be applied to all games theoretically, technically, I guess we’re still working through user experiences and things like that but this is a technical demo,” Microsoft ATG principal software engineer, Claude Marais, told Digital Foundry.

“Let’s look at accessibility,” he continued. “If you have people that cannot read well or see well, you probably want to enhance contrast when there’s a lot of text on-screen. We can easily do that. We talked to someone that’s colourblind this morning and that’s a great example. We just switch on the LUT and we can change colours for them to more easily experience the announcement there.”

Stay tuned for more on Xbox Series X. The next-gen console will hit store shelves this coming holiday season.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.