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Ubisoft’s Guillemot: 30% of games in 2014 were open world due to “players’ appetite for more freedom”

During their fiscal year financials call, Ubisoft head honcho Yves Guillemot stated his company estimates that 30% of 2014 console games were open world. That’s twice as much as estimated in 2008.

Guillemot added that five of the top ten best-sellers of 2014 were open world titles.

Why? Well, Guillemot thinks he has it all figured out. “This confirms players’ appetite for more freedom and the possibility to define their own experience,” he said.

Frankly, we agree. With the likes of Grand Theft Auto V selling bucketloads on last-gen, current-gen and now PC, it’s hard to see it in a different light.

Ubisoft today announced Assassin’s Creed: Syndicate, yet another open world title.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.