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Switch cross-play so important, Nintendo will help make it happen

Switch cross-play is so important to Nintendo that it wants to help third-party developers and publishers make it happen.

Nintendo used a recent investor call to detail how successful cross-play has proven on select Switch titles, and reiterated its desire to help developers make the same happen in future titles.

“Cross-play basically comes about from conversations between publishers and platform holders,” Senior Executive Officer Susumu Tanaka said.

“We are inclined to do what we can to help publishers incorporate cross-play when that is what they want. The other parties involved also have a say in whether we are able to reach this outcome or not, so we will continue to discuss it with them.”

Nintendo’s stance on cross-play is the polar opposite of competitor Sony; recently, Sony’s Shawn Layden said the publisher was considering the best ways to take advantage of the feature while adding to the company’s bottom line.

“I’m confident we’ll get to a solution which will be understood and accepted by our gaming community, while at the same time supporting our business,” Layden said.

Titles that feature cross-play between Switch, Windows PC and Xbox One include Rocket League, Fortnite and Minecraft.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.