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Sony to reserve 3.5GB of RAM for the PS4 OS

A Digital Foundry report states that almost half of the PS4’s onboard RAM will be is reserved for the console’s operating system (OS).

Digital Foundry says that the 3.5GB of RAM will be reserved for streaming functionality on the OS, leaving 4.5GB for games to use exclusively.

This reservation isn’t absolute, however. “Sources close to Sony” have said that developers can request an additional gigabyte of RAM for their game, providing the PS4 OS can spare it.

Recent reports suggest the Xbox One will reserve 3GB for its own OS. Before Microsoft fans claim victory, don’t forget that the PS4 contains faster GDDR5 RAM, compared to the Xbox One’s DDR3.

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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.