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Sony gives Project Morpheus a facelift ahead of a projected 2016 release

Sony has unveiled the new prototype of Project Morpheus, their take on the wearable VR headset, at GDC.

“Over the past year SCE has been listening to feedback from both developers and consumers, and has made several enhancements that will further the capability of Morpheus to deliver a sense of presence and push the boundaries of play,” Sony said of the device in a press release.

The new version of the headset upgrades to a 5.7 inch OLED display from its previous 5 inch one. It can also output 120 frames per second, and boasts improved tracking alongside reduced latency.

“With the technical specs achieved on the new prototype, we are one step closer to realizing our vision for making amazing VR experiences on PS4, and ultimately to deliver a real sense of presence to players,” said Shuhei Yoshida, President of SCE Worldwide Studios. “We believe that the near-final technology of Morpheus combined with the power of PS4 will provide a standard for game developers to target as they build on their creative ideas and turn them into VR games and experiences.”

Sony plans to release the headset in 2016.


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Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.