Home » News » Sonic Frontiers “still has a long way to go” despite being released
sonic frontiers
News

Sonic Frontiers “still has a long way to go” despite being released

Did you know you bought into a "global playtest"?

Sonic Frontiers is currently in a “global playtest” phase, according to director Morio Kishimoto.

The director took to Twitter (as first spotted by VGC) following the beleaguered release of the new Sonic open-world title, saying it had “a long way to go”.

“I’m sorry I couldn’t contact you because I’ve been busy since the release date,” Kishimoto wrote (via translation). “I’m relieved that the release date has arrived and that it seems to have reached everyone safely.

“We are checking the opinions of the critics and everyone. As you pointed out, we still have a long way to go, and we take this seriously as a global playtest,” Kishimoto continued.

While the news of Sonic Frontiers releasing in a quasi-beta state may be news to some, reviewers attempted to point out the title’s faults ahead of release. Over on the Xbox Series S, Sonic Frontiers is struggling, running at 30 frames-per-second (FPS) as compared to 60FPS on Xbox Series X. In response, Sega said Xbox Series S players should play at 1080p resolution, though many on Reddit say this isn’t fixing the issue. The title’s Switch version is also being called out for poor quality visuals.

Stevivor wasn’t able to produce a pre-release review for embargo as we requested an Xbox code to do so; only PS5 was offered at the time.

Sonic Frontiers is currently available on Windows PC, Xbox One, Xbox Series S, Xbox Series X, PS4, PS5 and Switch.

Sonic Frontiers

8 November 2022
PC PS4 PS5 Switch Xbox One Xbox Series S & X
 

This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.