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Remedy has “much better ideas” for Alan Wake 2

Speaking at a masterclass lecture held at the Cité des Sciences et de l’Industrie in Paris (via DualShockers), Remedy’s Sam Lake used the time to discuss Alan Wake 2.

“We tried to create Alan Wake 2 right after Alan Wake, and obviously you need the right partner,” Lake began. “You need the right funding. You need the right concept.

Alan Wake, in some ways, for Remedy is really valuable. It’s our own IP. We own Alan Wake. So maybe there’s also a bit of extra carefulness in making sure that all the elements are right for the success of a sequel. And it just didn’t seem like we were getting it started in the right way.”

Lake once again stressed that the time wasn’t right for Alan Wake 2, so the development studio moved on to Quantum Break, out soon on Xbox One, instead.

“We were looking into it. We were doing prototypes,” Lake said. “We were doing demos and experimenting on that, and it was really through that discussions, that eventually with Microsoft, that we had partnered with for Alan Wake, led into the idea of Quantum Break, but it felt like Alan Wake at that time wouldn’t work, in the way we wanted it, at that time, to work.”

That said, it seems like Remedy’s wanting to focus on Alan again.

“I think that it as been, in a way, fortunate, because, you know, we have been iterating the idea of what an Alan Wake sequel could be, and along the way there has been much better ideas that what the concept coming out of Alan Wake was for the sequel,” Lake concluded.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

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