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PS5 1440p support could be added “if requested enough”

Sony could add PS5 1440p support to its next-gen console “if demanded enough” by customers, the gaming giant has declared.

“I want to give top priority to TV support,” Sony’s Hideaki Nishino told AV.Watch. “There is no technical problem at all.” As such, Nishino said that customers simply ask for Sony to make 1440p a priority and it would be looked into.

Nishino also detailed the differences between the PS4’s cooling system compared to the PS5.

“In the past, the idea especially for PS4 was to look at the maximum load of the CPU and GPU and design the cooling mechanism assuming the maximum load,” he continued. “However, it is really rare that both the CPU and GPU are at maximum load at the same time. Even if I had a cooling mechanism that assumed the maximum load, I couldn’t make use of it.

“This time, the frequency is variable on the CPU/GPU. In other words, when the CPU is resting, the GPU is turned by that amount, and when the GPU is resting, the CPU is turned. The basis of the design concept is to keep rotating at maximum load.”

The PS5 heads to store shelves tomorrow, 12 November.

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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.