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Prey: Arkane says “thoroughness” doubled on PC after Dishonored 2’s mess

Prey developer Arkane Studios says its “thoroughness” has doubled on PC after the abysmal release of Dishonored 2 on the platform.

Dishonored 2 suffered from performance and input issues upon release, something Arkane says won’t happen with Prey.

“This time we are, given what happened with Dishonored 2, we doubled our thoroughness in making sure that the game is going to run smoothly,” Arkane’s Raphael Colantonio told GameSpot. “At this point the game is fully ready, but that’s what we’ve been doing for the past months–a lot of tests on different configurations and making sure it works. So we’re pretty confident. You never know. But we’re pretty confident.”

Dishonored 2 used Arkane’s own Void engine, while Prey relies upon CryEngine 3.

With Bethesda’s new review policy, outlets like Stevivor won’t gain access to the game until release day. Prey itself has already been blasted for input lag on PS4, thanks to a one-hour demo currently available.

Prey heads to Windows PC, Xbox One and PS4 on 5 May.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.