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Ori and the Will of the Wisps may update to 120FPS on Xbox Series X

While Ori and the Will of the Wisps heads to Xbox One and Windows PC this week, we used the chance to speak with Moon Studios’ Thomas Mahler to talk potential enhancements for the next-gen Xbox Series X. According to Mahler, that may include an update that brings the game to 120FPS on console.

“One of the things that I’d like to see that I really liked from Microsoft — that they’ve been pushing — is 120 frames[-per-second],” Mahler said. “I think that’s amazing. There are more TVs coming out that support 120Hz, and that might be something that we’ll look into.”

In the end, Moon Studios’ eyes remain fixed on Will of the Wisps’ launch rather than the holiday 2020 season.

“Honest to God, we are not in that mindset yet,” he continued. “We’re just trying to ship Will of the Wisps; we just hope Will of the Wisps will be successful and then we’ll take a look.”

Mahler also confirmed that Moon, a first-party studio, doesn’t “even have Xbox Series X dev kits or anything yet.”

If nothing else, Microsoft itself confirmed that the Xbox One version of Will of the Wisps will be playable on Xbox Series X and benefit from “steadier framerates, faster load times and improved resolution and visual fidelity,” without additional development work.

Ori and the Will of the Wisps heads to Windows PC and Xbox One, via Xbox Game Pass, on 11 March. The Xbox Series X is expected over the holiday 2020 period.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.