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New Zealand video game spend down $47 million in 2019

New Zealand video game spending dropped in 2019 as compared to 2018 figures, new data from IGEA today shows.

The New Zealand games industry was valued at $501.4 million NZD compared to $548 million the year before. IGEA’s figures showed physical game sales dropped by 25%, totalling $107.4 million NZD, while digital game sales dropped 3%, coming in at $394 million NZD.

Hardware sales dropped 30% ($41.7 million NZD), software sales 21% ($43.1 million NZD) and accessories by 23% ($22.7 million NZD). In fact, the only stream that saw an increase in revenue was subscriptions, increasing 15% as compared to last year at $67 million NZD.

“2018 was certainly a hard act to follow, but despite the softening of video game sales in 2019, New Zealanders continue to embrace games and the different models available to purchase and consume them. More than ever, the first half 2020 has shown the power of games to connect, entertain and educate,” said Ron Curry, CEO of IGEA.

“The release of new platforms and blockbuster games in 2020 should see a return to growth, resulting in games maintaining their position as the leading form of entertainment, both locally and abroad.”

A full Kiwi infographic is below.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.