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Naughty Dog further explains Uncharted 4’s microtransactions at PAX AUS

Naughty Dog’s Arne Meyer used PAX AUS the past weekend to further clarify how microtransactions will work in Uncharted 4: A Thief’s End.

“We made a brief mention of Naughty Dog Points,” Meyer began. “We talked about it last week at Paris Games Week, and I think some of the reports that came out were a little inaccurate with what we’re trying to do, but the idea is that there are some things in the game that you can get with Naughty Dog Points, and when you start playing Uncharted 4’s multiplayer you actually get a little bit of this currency so you can try out and see how it works.

“You buy Naughty Dog Points with real currency, so it’s basically a virtual currency. And just the idea is that we looked at the ways that people have done this in other games, we’ve looked at the community’s reaction to it, we’ve looked at the community’s reaction to our announcement of Naughty Dog Points, and we wanna make sure that it’s a really complex but really balanced system, that everyone gets to use.

“The idea for us is that, we’re not trying to create a new stream of money coming in for it. The idea is that we want to support this game for a really long time. If you look at Uncharted 2 and Uncharted 3, those two multiplayer games still exist right now, we still have a multiplayer community that’s playing with it, and it’s really quite some time. We want to be able to do that with Uncharted 4 as well, to be able to support the multiplayer game for it.

“We don’t have dedicated servers, so it reduces our costs to be able to maintain everything going on, so we’re thinking of this virtual currency system as a way to basically treat this game as a service so that we can keep it going for a really long time.”

Leo spoke in depth with Meyer at PAX AUS. Expect that interview plus his preview of Uncharted 4 multiplayer shortly.


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