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Microsoft outlines its framework for universal apps on Windows 10, Windows Phone and Xbox One

Microsoft took to their blog to outline the framework for universal apps between Windows 10, Windows Phone and, potentially, Xbox One.

The company calls universal apps “mobile experiences,” meaning they’ll be able to work across a variety of devices. The apps will have a set of standards that mean their UI is standardised, no matter the device.

The apps will also provide an “adaptive user experience”, changing to the size of the screen you’re using.

“Because Windows handles all of these inputs, we free you from needing to worry about how to parse the input for meaning – you only need to worry about which inputs are appropriate for your app and we’ll determine if they are present and parse the intent for you,” Microsoft said.

You can read the blog in full here.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.