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The first PS5 ad is all spectacle and no gameplay

The first PS5 advertisement is now available, offering real-life (well, kinda) interpretations of PS5 experiences rather than actual gameplay.

If you want to see a woman fire ice arrows into caves and dogdge explosions, this one’s for you. Promising a “new world of immersion,” the ad also draws specific attention to the next-gen console’s DualSense controller with haptic feedback and adaptive triggers alongside 3D audio.

https://www.youtube.com/watch?time_continue=10&v=31lOnjQo9cI

Alongside the ad, a new post on the PlayStation Blog detailed the kinds of experiences players could have with the DualSense’s haptic feedback function.

Deathloop being a first-person shooter, we do a lot of things to make weapons feel differently from one another,” Arkane’s Dinga Bakaba said. “One I like is blocking the triggers when your weapon jams, to give to the player an immediate feedback even before the animation plays out, which prompts the player in a physical way that they have to unjam their gun.”

In Spider-Man Miles Morales, haptic feedback will be used for”all sorts of things,” Insomniac’s Brian Horton said. “We’ll be hinting to players which direction attacks are coming from by providing haptic feedback from the appropriate direction on the DualSense wireless controller. What does it feel like to use Miles’s stealth ability? How does a Venom Blast feel?

“Because of the high resolution of DualSense wireless controller’s haptics system, we can really push the dimensionality of the feedback. For instance, as you hold down Square to do a Venom Punch, you feel Spider-Man’s bio-electricity crackle across from the left side of the controller, culminating in the right side on impact.”

The new ad and blog post do not reference the PS5’s pricing or release date.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.