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Destiny: Phil Spencer can’t jump, just like the rest of us

I’ll admit it: I seized a once in a lifetime opportunity to have Phil Spencer sign my Xbox One. In doing so, I learned that I have something in common with the Head of Xbox… and most other Destiny players, for that matter.

As I sheepishly pulled out my console after a lengthy chat, I tried to save face by telling Spencer that I’d brought it to Sydney in an attempt to level up my Light in Destiny between appointments.

“I love Destiny!” Spencer said with a smile.

“I play as a Titan. I’ve must have put over 500 hours into the game,” he mused.

His smile turned into a small frown.

“And I still can’t jump,” he exclaimed. “I need to equip the sword to go into third-person mode whenever I try; that seems to make it a bit easier.”

I assured Spencer — like I’m sure most of us could — that I have problems jumping with Warlocks, Hunters and Titans alike. As I told him Raids still give me nightmares, he laughed.

Spencer had finished signing my console by then. He’d made my day… and I hoped that my Destiny assurance did the same for him as well.

https://www.instagram.com/p/BK40YfMh5wN/?taken-by=swrightau

We’ll have more with Phil Spencer over the coming weeks.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.