Home » News » Cyberpunk 2077 saves larger than 8MB will corrupt, CDPR confirms
cyberpunk evelyn
News

Cyberpunk 2077 saves larger than 8MB will corrupt, CDPR confirms

Cyberpunk 2077 saves larger than 8MB will corrupt, CDPR confirms

Cyberpunk 2077 saves that are larger than 8MB will corrupt and become unplayable, developer CD Projekt Red has confirmed.

Redditors began to notice that PC game saves larger than 6MB will take quite a while to load, while game saves of 8MB won’t load at all. In a support page on GOG.com, this information was confirmed.

“Unfortunately the save is damaged and can’t be recovered,” the ticket begins. “Please use an older save file to continue playing and try to keep a lower amount of items and crafting materials.”

Further, the site suggests that, “if you have used the item duplication glitch, please load a save file not affected by it. The save file size limit might be increased in one of the future patches, but the corrupted files will remain that way.”

Thank goodness for autosaves, right? Be aware.

Cyberpunk 2077 is currently available on Windows PC and Xbox One; the game was recently removed from the PlayStation Store.

Cyberpunk 2077

10 December 2020 (PC PS4 Xbox One), 5 June 2025 (Switch2)

This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.