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Bungie responds to reports of PlayStation’s reproductive rights policy

"There will never be a 'muzzle' big enough to stop us from standing up for what’s right."

Bungie has once again voiced its support of reproductive rights following reports that Sony PlayStation is silencing first-party studios that wish to issue statements.

Following a report that PlayStation will not approve any statements regarding reproductive rights from PlayStation Studios teams, Bungie addressed a comment by SkillUp that said, “It’s going to really suck if Sony put a muzzle on Bungie in future and stop them from doing actual hero shit like this.”

SkillUp did so attaching Bungie’s original 4 May 2022 tweet and statement in support of reproductive rights.

“I admit, I’m just a CM in the grand scheme, but I’m confident in the following: We are, and will continue to be, Bungie,” Community Manager Dylan ‘dmg04’ Gafner wrote in reply. “There will never be a ‘muzzle’ big enough to stop us from standing up for what’s right.”

“It’ll need to be proven over time,” Gafner continued, “but we continue to strengthen our pillars and culture year over year. There’s so much more work to be done, but I feel we’re on the right track with the talent we have and the passion they bring (not just making games, but improving industry.)”

Gafner’s follow-up tweet was retweeted by Bungie CEO Pete Parsons.

Bungie has also issued a statement condeming a terror attack in Buffalo, New York over this past weekend.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.