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Australian game developers say they’re underpaid and insecure

A new survey conducted by Game Workers Unite Australia suggests that many local developers are underpaid and fearful of losing their jobs at the drop of a hat.

The survey was completed by 258 developers across the Australian games development industry. From it, 73% of respondents “expressed concerns about the future of the industry,” with “many” citing a lack of job security as a constant worry.

Most surveyed have been working in games dev for less than five years; 1 in 5 surveyed also confirmed they made less than minumum wage ($51,498 AUD per annum) despite working full 38-hour weeks. Those interested can view an anonymised version of the survey summary here.

“It is clear more must be done to build the industry into a place that welcomes, sustains and embraces people,” Game Workers Unite said in a statement. “By organising together and bargaining collectively, game developers can lift their wages and create workplaces that encourage growth and stability.”


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.