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Naughty Dog: Uncharted 4 is “the end of an era for us as a studio”

Speaking with GamesRadar, Naughty Dog’s Neil Druckmann has said that Uncharted 4 marks the “the of an era” for the development studio.

“We’ve been with this franchise for almost ten years now from inception all the way to this point,” Druckmann said. “Luckily, we don’t get too much time to dwell on that feeling because we’re so busy, but every once in a while… you know?

“I remember when Bruce and I came onto the project. A few weeks later we pitched a pretty new story to the team, kind of like a new direction for the project. A lot of things were pretty rough and just slotted in, so there was an ending but it wasn’t as well defined, and at some point we defined more of the [plot] thread and a more definitive ending, and we did a second pitch for the team.

“We get more and more that feeling of this definitely [being] the end of an era for us as a studio.”

Druckmann added that wrapping up the game has been extremely emotional for all involved.

“You could tell people in the room were just getting emotional as we were discussing the specifics of how this series is going to end,” he said. “That was one of those moments where you felt the excitement and anticipation for our fans to experience this, but a little bit of sadness because it’s ending. The other day we finished motion capture with Emily Rose (Elena) and Richard McGonagle (Sully), and some people got teary-eyed in the room because they’ve been part of this project for many, many years now and it’s wrapping up.”

Uncharted 4: A Thief’s End will be a PS4 exclusive available next year.


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

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