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Review: Hatoful Boyfriend: Holiday Star

Hatoful Boyfriend: Holiday Star is pointless.

Those who’ve burned through the original, a Pigeon-Human dating sim, already know its brand of peculiarity. For returning fans, Holiday Star is more of the same, just less. Far less. For new players, it’s simply weird. Disjointed.

Frankly, it’s boring.

Hatoful Boyfriend was at its best as an interactive novel, putting your character in the midst of a bevy of feathered hunks. In it, you had actual choice, steering the story at various branching points. Holiday Star, on the other hand, essentially plays itself. Over the course of four main missions and three side-quests, I could count on one hand the number of times I was asked to actually do something other than go to the next bit of canned dialogue. Replaying one of the stories, I was pained to discover one branching point actually just immediately led to the same story beat.

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There’s no rhyme or reason to anything.

Worse yet, Holiday Star does all this without really explaining what has happened in the world you’re thrown into. Knowing only a small bit about the franchise – I laughed at about twenty minutes of dialogue thanks to The Lame Game Marathon last year – I had to resort to Wikipedia to figure out just what the hell was going on.

Don’t let the Christmas-themed nature of Holiday Star draw you in; it’s an overpriced, fractured story that does little to capture the quirkiness of its predecessor. Sure, there’s probably a lot lost in translation, but that’s still no excuse for a lack of quality. Newcomers should skip this and concentrate on the original, and those looking to explore the genre a bit can do much better with titles like Coming Out On Top.

Hatoful Boyfriend: Holiday Star was reviewed using a promotional code on Windows PC, via Steam, as provided by the publisher.

 

Review: Hatoful Boyfriend: Holiday Star

The good

  • Hardly even an interactive novel.

The bad

  • Shallow and pointless.

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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.