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Watch Dogs 2: Refinements mean the game is much closer to the franchise’s first E3 reveal

Ubisoft today released a twenty minute open world walkthrough inside Watch Dogs 2, showing that the franchise is much closer to the hacker’s delight first teased back at E3 2012.

The video below was recorded using the game’s Gamescom build, which Stevivor had a chance to play earlier in the month in Cologne, Germany.

As explained in the video, Protagonist Marcus has far more tools at his disposal when compared to Watch Dogs‘ Aiden. While you’ll still be able to use your hacking tool to identify citizens — alongside their sometimes creepy quirks — you’re able to track signals to open up new side-quests, or even just be a jerk and order a random hit on whomever you’d like.

Don’t knock it until you’ve tried it.

Quick hacks open up a bunch of new gameplay possibilities, providing Marcus with easy escape opportunities from electrifying floor panels to a quick hijack of a vehicle (they always pull to the right when you do that, by the way). Two different drones open up a number of different opportunities in both stealth and assassination, and their variety means you’ll take to the air with one, and hug the ground with the other. In our playthrough, the drone hacks actually went awry, but in all the right ways — we used a floor panel to blow up our first target’s car, yet he didn’t quite die. Our second drone distracted guards as it sped over to the wounded enemy, giving us the chance to sneak in and put a couple well-placed bullets into the second target’s head.

As you can also see in the video above, everything Marcus does has the chance to gain him all-important followers, fittingly functioning as Watch Dogs 2‘s XP system. Talk about likes for likes, eh?

We previewed Watch Dogs 2 back at E3 2016, but check back soon for a closer look at the game’s new Bounty Hunter mode.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.