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The Witcher 3: Wild Hunt patch 1.03 available now on PC, soon for consoles

CD Projekt Red has released a new patch for The Witcher 3: Wild Hunt that stabilises some issues found in the game.

The update is already available for Windows PC and is heading to Xbox One and PS4 shortly.

Here’s a quick look at the patch notes for version 1.03:

  • Blood particles will now properly appear after killing enemies on the water
  • Boosted texture anisotropy sampling to 16x on Ultra preset
  • Corrects a bug where player was able to shoot bolts at friendly NPCs
  • Corrects an issue in dialogue selections
  • Corrects an issue with Stamina regeneration while sprinting
  • Corrects some missing translations in the UI
  • Fixes a cursor lock issue that sometimes occurred when scrolling the map
  • Fixes grass and foliage popping that could occur after density parameters were changed
  • Generally improves world map focus
  • Improves input responsiveness when using keyboard
  • Improves menu handling
  • Improves Nvidia Hairworks performance
  • Improves performance especially in cutscenes and gameplay
  • Improves stability in gameplay and the UI
  • Minor SFX improvements
  • Rostan Muggs is back
  • Sharpen Post-process settings extended from Off/On to Off/Low/High

We’ll let you know when the patch is available for consoles.


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Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

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