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The Legend of Zelda Wii U delayed to 2016, won’t be at E3

Nintendo used the weekend to confirm that Wii U iteration of The Legend of Zelda has been delayed into 2016.

Moreover, the game won’t be appearing at E3 this year either.

Series Producer Eiji Aonuma made the announcement via video:

“In these last three months, as the team has experienced firsthand the freedom of exploration that hasn’t existed in any Zelda game to date, we have discovered several new possibilities for this game, As we have worked to turn these possibilities into reality, new ideas have continued to spring forth, it now feels like we have the potential to create something that exceeds even my own expectations,” Aonuma said.

“As I have watched our development progress, I have come to think that rather than work with meeting a specific schedule as our main objective, and releasing a game that reflects only what we can create within that scheduled time, I feel strongly that our focus should be to bring all these ideas to life in a way that will make The Legend of Zelda on Wii U the best game it can possibly be.”


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Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.