Home » News » The Division: Raid-like Incursions, Dark Zone supply drops, loot trading coming in April
divisionoped4
News

The Division: Raid-like Incursions, Dark Zone supply drops, loot trading coming in April

Ubisoft detailed The Division‘s Raid-like Incursions in a special livestream last night.

Incursions will be juiced-up challenges, essentially, designed for squad play and offering up great loop upon completion. The first Incursion, Falcon Lost, will be set in an underground water treatment facility and involves the Last Man Battalion. It, like future Incursions, will offer up two difficulties: Hard mode and the even harder Challenge mode.

The Incursion will not have any checkpoints, so if your team is downed, you’re starting right back at the beginning. Individual deaths will present the chance to use a camera to follow other team members, at the very least. Ubisoft said that coordination was extremely important while playing.

[twitch id=”thedivisiongame” align=”center” mode=”normal” maxwidth=”800″]

While the game’s level cap will remain at level 30, new gear scoring means agents will be able to boost abilities beyond that cap.

Changes to the Dark Zone come in the form of supply drops. All players — as well as powered-up enemies — will be alerted to a drop, so be prepared for some pretty epic firefights in order to secure loot. The most important part of said loot is that it’s not contaminated; once obtained, it doesn’t have to be extracted and can’t be stolen by other players.

Speaking of loot, agents will be able to trade with other players simply by dropping the loot on the ground and having another agent pick it up. This can also be done in the Dark Zone, provided DZ loot is dropped and picked up within the Dark Zone gate itself.

These changes will come as part of a free update inside The Division on 12 April.


This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.