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The Digital Australia national survey shows us how and why we game

The findings of the latest Digital Australia national survey shows a large increase in the user of video games for health and education purposes.

In the Digital Australia 2016 study of 1274 Australian households and 3398 individuals of all ages in said households, 89% said video games can improve thinking skills and health, 79% said video games can improve coordination and dexterity, 76% said video games increase mental stimulation and 61% said video games could fight dementia.

A whopping 98% of households with children have video games, while 65% of those households have three or more game consoles or devices.

A majority of the country plays video games — 68%, to be exact — while the average player age is 33 years old. Gamers in Australia are 47% female and 53% male, while those over 18 make up 78% of the nations gamers.

Australians play on average for 88 minutes a day, with casual users playing for 10 minutes, three times a day.

You can check out the entire report here.


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About the author

Steve Wright

Steve's the owner and Editor-in-Chief of Stevivor.com, the country’s leading independent video games outlet. Steve arrived in Australia back in 2001 on what was meant to be a three-month working holiday before deciding to emigrate and, eventually, becoming a citizen.

Stevivor is a combination of ‘Steve’ and ‘Survivor’, which made more sense back in 2001 when Jeff Probst was up in Queensland. The site started as Steve’s travel blog before transitioning over into video games.

Aside from video games, Steve has interests in hockey and Star Trek, playing the former and helping to cover video games about the latter on TrekMovie.com. By day, Steve works as the communications manager of the peak body representing Victorians as they age.